'Byte:Force!' is a fast-paced time-attack scoring micro-game adventure.

Try to get to the 'target' node in each overworld before the timer runs out and see how high you can score! Play an assortment of different micro-games that scale the further you get.

Use the mouse to interact with nodes in the overworld. Capture nodes by using disposable tools or try your hand at the micro-games. Requires a keyboard and mouse to play.

Game Design Document

Made with passion and love from a collection of goobs for Pirate Software Jam 16
- acid_wizrd, Finn T-M, tvo, Aidan Lee, Dan Hollitt

Comments

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(+2)

this is what i wish lock picking, hacking and things like it would be like in biger games like assassins cread

(+1)

Interesting game and the art is aesthetic fire. This is a awesome and quite advanced system for hacking in games; I think this is more interesting than most cyberpunk games that usually have one boring hacking mechanic that is more aesthetic than gameplay. I would love to see more systems like this, and of course, would love to see you guys make more in the future! =D

Thank you! we appreciate it the feedback and glad you enjoyed the hacking mechanics!

(+1)

Nice atmosphere and way to skin a "minigame" game concept. The art was simple, but fitting for the design. I easily understood the objective and was able to in the moment parse what to do "Wario Ware" style. Great work!

Thank you! we really appreciate the compliment, glad it was easy to understand!